B-EYE - See the world through the eyes of a Honey Bee
Back in 1994, while training bees for my PhD, I wrote a computer simulation of how the bees would perceive the visual patterns I was presenting them with. The program was fun to play around with, and I decided to make the simulation available online. At that time, there were not a lot of interactive websites around, and the site won a few awards. And to my surprise it received a lot of interest from people all over the world. That was my first experience in Science Communication.
The interactive portions of the original B-EYE were lost when the host site was revamped, but I was able to reconstruct the static pages. Since then, I completely rewrote the program in processing, resulting in the new, much improved B-EYE.
Stereograms
Also back while working on my PhD, I started experimenting with Single Image Stereograms (SIS), those "Magic Eye" images with hidden three-dimensional content. I developed my own software to create such stereograms and put some of them on the web. Then I designed a couple of online mazes based on the images I created - 3D riDDle and 3D riDDle II - which turned out to be very popular too.
Then, in 2008 my interest in stereograms was rekindled, and I started to create hand painted stereograms and stereogram sculptures. Eventually, I decided to rewrite and further develop my stereogram algorithm and have since created quite a few new stereograms and, finally, my first interactive stereogram, 3D riDDle III.
