Simulations, visualisations and exhibit prototypes
The programming language Processing is a great tool to quickly whip up a visual sketch of a phenomenon, process or moving objects of any sort. The interactive B-EYE and my Stereogram algorithm were written in Processing and are quite large programs, but I have made a lot of little sketches, too. Here is a selection of those related to science in one way or another.
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| Fovea An illustration of our eyes' mostly poor resolution |
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| Mach Bands An interactive demonstration of how our eyes sharpen edges |
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| Illusory Contours See how far you can push your perception of something that isn't there |
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| Moiré Pillars How to interfere with a building structure |
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| Not the Doppler Effect A failed attempt at addressing some common misconceptions |
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| Strobe Fountain Slow down time to figure out how the stroboscopic effect can suspend a droplet in mid air |
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| The Leaking Drum Sketches for an exhibit prototype illustrating water pressure and projectile motion |
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| Coriolis Fountain A simulation of an exhibit prototype involving the Coriolis effect |
